Major milestone adding full control functionality: Controls Enhanced: - Entry/Editor: Full keyboard input, cursor navigation, selection, clipboard - CollectionView: Data binding, selection highlighting, scrolling - CheckBox/Switch/Slider: Interactive state management - Picker/DatePicker/TimePicker: Dropdown selection with popup overlays - ProgressBar/ActivityIndicator: Animated progress display - Button: Press/release visual states - Border/Frame: Rounded corners, stroke styling - Label: Text wrapping, alignment, decorations - Grid/StackLayout: Margin and padding support Features Added: - DisplayAlert dialogs with button actions - NavigationPage with toolbar and back navigation - Shell with flyout menu navigation - XAML value converters for data binding - Margin support in all layout containers - Popup overlay system for pickers New Samples: - TodoApp: Full CRUD task manager with NavigationPage - ShellDemo: Comprehensive control showcase Removed: - ControlGallery (replaced by ShellDemo) - LinuxDemo (replaced by TodoApp) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
182 lines
6.0 KiB
C#
182 lines
6.0 KiB
C#
// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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using Microsoft.Maui.Handlers;
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using Microsoft.Maui.Graphics;
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using Microsoft.Maui.Controls;
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using Microsoft.Maui.Platform;
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using SkiaSharp;
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namespace Microsoft.Maui.Platform.Linux.Handlers;
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/// <summary>
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/// Handler for Editor (multiline text) on Linux using Skia rendering.
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/// </summary>
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public partial class EditorHandler : ViewHandler<IEditor, SkiaEditor>
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{
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public static IPropertyMapper<IEditor, EditorHandler> Mapper =
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new PropertyMapper<IEditor, EditorHandler>(ViewHandler.ViewMapper)
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{
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[nameof(IEditor.Text)] = MapText,
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[nameof(IEditor.Placeholder)] = MapPlaceholder,
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[nameof(IEditor.PlaceholderColor)] = MapPlaceholderColor,
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[nameof(IEditor.TextColor)] = MapTextColor,
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[nameof(IEditor.CharacterSpacing)] = MapCharacterSpacing,
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[nameof(IEditor.IsReadOnly)] = MapIsReadOnly,
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[nameof(IEditor.IsTextPredictionEnabled)] = MapIsTextPredictionEnabled,
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[nameof(IEditor.MaxLength)] = MapMaxLength,
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[nameof(IEditor.CursorPosition)] = MapCursorPosition,
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[nameof(IEditor.SelectionLength)] = MapSelectionLength,
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[nameof(IEditor.Keyboard)] = MapKeyboard,
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[nameof(IEditor.HorizontalTextAlignment)] = MapHorizontalTextAlignment,
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[nameof(IEditor.VerticalTextAlignment)] = MapVerticalTextAlignment,
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[nameof(IView.Background)] = MapBackground,
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["BackgroundColor"] = MapBackgroundColor,
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};
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public static CommandMapper<IEditor, EditorHandler> CommandMapper =
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new(ViewHandler.ViewCommandMapper)
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{
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};
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public EditorHandler() : base(Mapper, CommandMapper)
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{
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}
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public EditorHandler(IPropertyMapper? mapper, CommandMapper? commandMapper = null)
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: base(mapper ?? Mapper, commandMapper ?? CommandMapper)
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{
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}
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protected override SkiaEditor CreatePlatformView()
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{
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return new SkiaEditor();
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}
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protected override void ConnectHandler(SkiaEditor platformView)
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{
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base.ConnectHandler(platformView);
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platformView.TextChanged += OnTextChanged;
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platformView.Completed += OnCompleted;
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}
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protected override void DisconnectHandler(SkiaEditor platformView)
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{
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platformView.TextChanged -= OnTextChanged;
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platformView.Completed -= OnCompleted;
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base.DisconnectHandler(platformView);
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}
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private void OnTextChanged(object? sender, EventArgs e)
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{
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if (VirtualView is null || PlatformView is null) return;
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VirtualView.Text = PlatformView.Text;
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}
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private void OnCompleted(object? sender, EventArgs e)
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{
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// Editor doesn't typically have a completed event, but we could trigger it
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}
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public static void MapText(EditorHandler handler, IEditor editor)
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{
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if (handler.PlatformView is null) return;
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handler.PlatformView.Text = editor.Text ?? "";
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handler.PlatformView.Invalidate();
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}
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public static void MapPlaceholder(EditorHandler handler, IEditor editor)
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{
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if (handler.PlatformView is null) return;
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handler.PlatformView.Placeholder = editor.Placeholder ?? "";
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}
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public static void MapPlaceholderColor(EditorHandler handler, IEditor editor)
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{
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if (handler.PlatformView is null) return;
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if (editor.PlaceholderColor is not null)
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{
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handler.PlatformView.PlaceholderColor = editor.PlaceholderColor.ToSKColor();
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}
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}
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public static void MapTextColor(EditorHandler handler, IEditor editor)
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{
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if (handler.PlatformView is null) return;
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if (editor.TextColor is not null)
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{
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handler.PlatformView.TextColor = editor.TextColor.ToSKColor();
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}
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}
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public static void MapCharacterSpacing(EditorHandler handler, IEditor editor)
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{
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// Character spacing would require custom text rendering
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}
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public static void MapIsReadOnly(EditorHandler handler, IEditor editor)
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{
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if (handler.PlatformView is null) return;
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handler.PlatformView.IsReadOnly = editor.IsReadOnly;
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}
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public static void MapIsTextPredictionEnabled(EditorHandler handler, IEditor editor)
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{
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// Text prediction not applicable to desktop
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}
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public static void MapMaxLength(EditorHandler handler, IEditor editor)
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{
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if (handler.PlatformView is null) return;
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handler.PlatformView.MaxLength = editor.MaxLength;
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}
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public static void MapCursorPosition(EditorHandler handler, IEditor editor)
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{
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if (handler.PlatformView is null) return;
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handler.PlatformView.CursorPosition = editor.CursorPosition;
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}
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public static void MapSelectionLength(EditorHandler handler, IEditor editor)
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{
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// Selection would need to be added to SkiaEditor
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}
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public static void MapKeyboard(EditorHandler handler, IEditor editor)
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{
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// Virtual keyboard type not applicable to desktop
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}
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public static void MapHorizontalTextAlignment(EditorHandler handler, IEditor editor)
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{
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// Text alignment would require changes to SkiaEditor drawing
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}
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public static void MapVerticalTextAlignment(EditorHandler handler, IEditor editor)
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{
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// Text alignment would require changes to SkiaEditor drawing
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}
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public static void MapBackground(EditorHandler handler, IEditor editor)
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{
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if (handler.PlatformView is null) return;
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if (editor.Background is SolidPaint solidPaint && solidPaint.Color is not null)
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{
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handler.PlatformView.BackgroundColor = solidPaint.Color.ToSKColor();
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}
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}
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public static void MapBackgroundColor(EditorHandler handler, IEditor editor)
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{
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if (handler.PlatformView is null) return;
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if (editor is VisualElement ve && ve.BackgroundColor != null)
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{
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handler.PlatformView.BackgroundColor = ve.BackgroundColor.ToSKColor();
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handler.PlatformView.Invalidate();
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}
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}
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}
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